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Synopses & Reviews

Publisher Comments

Quickly master architectural programming concepts, skills, and techniques

In the essential discipline of architectural programming, the ideas of philosophy, sociology, anthropology, psychology, and history find their focus in the realities of site conditions, budgets, and functionality. Author Edith Cherry vividly demonstrates in this inspiring tutorial that the programming process not only helps architects avoid the endless design revisions occurring in most projects, but that it is also the key to designing for optimal form and function.

Programming for Design lets you rapidly acquire the knowledge and skills needed to successfully program a moderate-size space. Rather than simply describe basic principles and practices, this straightforward guide helps you master architectural programming by actually doing it.

Professor Cherry identifies the central issues involved and describes the skills needed to work with clients to identify problems to be solved by a design effort. Emphasizing designing for people, she offers proven strategies and techniques for goal setting, information gathering and analysis, concept development, program synthesis, and communicating with clients.

The book is also devoted to practical applications. The author walks you step-by-step through a project of your own choosing, providing numerous examples and four case studies within each step that vividly illustrate how to effectively gather, process, and communicate information.

Programming for Design features more than 200 supporting illustrations, diagrams, and sidebars appearing throughout the text, reproducing pithy sayings by such far-flung figures as Plato and Yogi Berra, Einstein and Lao Tzu, that help relate the programming process to other disciplines.

Synopsis

Informationssammlung, Datenanalyse und Entwicklung eines Konzepts – das sind die wesentlichen Teilschritte der Definition eines architektonischen Problems, ob es sich nun um den Neubau eines Wohnhauses oder die Renovierung eines B rogeb udes handelt. Und ein sorgf ltig erstelltes Programm ist die Voraussetzung f r den Erfolg eines jeden Projektes Geschrieben von einer erfahrenen Designerin und Dozentin, behandelt dieses Buch im 1. Teil die theoretische und im 2. Teil die praktische Seite. Au erdem gibt es umfassende Informationen zu Techniken und neuen Entwicklungen (z.B. Videodatenanalyse) sowie praktische Tips und mehr als 200 Zeichnungen und Diagramme zur Veranschaulichung des Textes. (01/99)

Synopsis

Programming for Design features more than 200 supporting illustrations, diagrams, and sidebars appearing throughout the text, reproducing pithy sayings by such far-flung figures as Plato and Yogi Berra, Einstein and Lao Tzu, that help relate the programming process to other disciplines.

About the Author

EDITH CHERRY, FAIA, is an Associate Professor and former Director of Architecture at the University of New Mexico. Her professional experience includes seven years spent at CRS (now HOK) and twenty-one years as a partner in her firm Cherry/See Architects.

Table of Contents

PREPARING FOR PROGRAMMING.

Think About Thinking.

Clients.

THE ARCHITECTURAL PROGRAMMING PROJECT.

Researching the Project Background.

Identifying Goals and Objectives.

Gathering and Analyzing Information.

Identifying Programmatic Strategies.

Establishing Quantitative Requirements.

The Synthesis of the Design Problem.

Documentation.

A Synthesis of the Architectural Programming Task.

Appendices.

Bibliography and References.

Illustration Credits.

Index.

Product Details

ISBN:
9780471196457
Binding:
Hardcover
Publication date:
11/10/1998
Publisher:
JOHN WILEY & SONS
Pages:
352
Height:
.94IN
Width:
7.70IN
Thickness:
1.00
Number of Units:
1
Illustration:
Yes
Copyright Year:
1999
UPC Code:
2800471196459
Author:
Edith Cherry
Author:
Edith Cherry
Subject:
Architecture-Drawing and Design
Subject:
Architectural practice — Data processing.
Subject:
building design
Subject:
Architectural design
Subject:
General Architecture
Subject:
Architectural practice
Subject:
Architectural design — Data processing.

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